Region
Wing X 3
Wing Y 5
Floor 2
Max Rooms 10
Seed
Room Types
Empty
Combat
Treasure
Boss
Shop
Puzzle
Edge Types
Open door
Locked
Forced bridge
Region
Region X 2
Region Y 4
Max Settlements 8
Seed
Settlement Types
Hamlet
Village
Town
City
Fortress ⬡
Road Quality
Good
Fair
Poor / risky
Quest Origin
Origin X 1
Origin Y 6
Max Objectives 7
Seed
Objective Types
Collect
Kill
Escort
Investigate
Deliver
Protect
Notes
Arrows flow prerequisite → unlocks.
Dashed outline = optional.
Arrow thickness = dependency strength.
Dashed outline = optional.
Arrow thickness = dependency strength.
Cave Region
Cave X 7
Cave Y 2
Depth 3
Max Chambers 11
Seed
Chamber Types
Main passage
Side chamber
Underground lake
Crystal pocket
Dead end
Tunnel Types
Natural tunnel
Forced bridge